
Victor Lacombe Game Programmer
I create smooth multiplayer experiences and complex game mechanics.
Game Engines & Tools
Here are some of the main game engines and tools I've used across various projects.
Unity Engine
C# and Shader Graph
Unreal Engine
C++ and Blueprint
Steamworks
Low level Multiplayer, Lobbies and Achievement
Google Play
Achivements and Version Control
Git
Versionning
SFML
C++
Raylib
C and C++
Enet
C# and C++ UDP networking library
My Main Projects
You can look at my Game Jams projects on my itch.io page!